public class ParkourPlayerCheckpointEvent extends ParkourPlayerEvent
Constructor and Description |
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ParkourPlayerCheckpointEvent(IParkour parkour,
IHubParkourPlayer player,
Checkpoint checkpoint) |
Modifier and Type | Method and Description |
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Checkpoint |
getCheckpoint()
Get the checkpoint that the player reached.
|
getPlayer, isCancelled, setCancelled
getHandlerList, getHandlers, getParkour
public ParkourPlayerCheckpointEvent(IParkour parkour, IHubParkourPlayer player, Checkpoint checkpoint)
public Checkpoint getCheckpoint()
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