Class ExitPoint
java.lang.Object
me.block2block.hubparkour.api.plates.PressurePlate
me.block2block.hubparkour.api.plates.ExitPoint
Pressure plate to symbolize where the player should be teleported to after parkour ends.
Handles multiple end types.
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Field Summary
Fields inherited from class me.block2block.hubparkour.api.plates.PressurePlate
location, material, parkour, rewards -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class me.block2block.hubparkour.api.plates.PressurePlate
getLocation, getMaterial, getParkour, getRewards, placeMaterial, removeMaterial, setParkour, setRewards
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Constructor Details
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ExitPoint
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Method Details
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getType
public int getType()Description copied from class:PressurePlateThe type of pressure plate. This is just an arbitrary value.Default ID's: 0 - Start Point 1 - End Point 2 - Restart Point 3 - Checkpoint 4 - Border Point 5 - Exit Point
- Specified by:
getTypein classPressurePlate- Returns:
- the pressure plate type
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