public abstract class ParkourItem extends Object
Modifier and Type | Field and Description |
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protected org.bukkit.inventory.ItemStack |
item |
protected org.bukkit.inventory.ItemStack |
originalItem |
protected IHubParkourPlayer |
player |
protected int |
slot |
Constructor and Description |
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ParkourItem(IHubParkourPlayer player,
int slot) |
Modifier and Type | Method and Description |
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org.bukkit.inventory.ItemStack |
getItem() |
org.bukkit.inventory.ItemStack |
getOriginalItem() |
IHubParkourPlayer |
getPlayer() |
int |
getSlot() |
abstract int |
getType() |
void |
giveItem() |
void |
removeItem() |
void |
setPlayer(IHubParkourPlayer player)
Updates the player for this item.
|
protected IHubParkourPlayer player
protected org.bukkit.inventory.ItemStack originalItem
protected final int slot
protected final org.bukkit.inventory.ItemStack item
public ParkourItem(IHubParkourPlayer player, int slot)
public abstract int getType()
public org.bukkit.inventory.ItemStack getItem()
public void giveItem()
public void removeItem()
public IHubParkourPlayer getPlayer()
public int getSlot()
public org.bukkit.inventory.ItemStack getOriginalItem()
public void setPlayer(IHubParkourPlayer player)
player
- The player to set.Copyright © 2025. All rights reserved.